Thread language
Saturday, March 6th, 2010Ascii based drawings describing thread sculptures using nails or people as the anchors:
0------0 \ \ 0----0---0 \ | \ | 0---------------0
sketching with code - flash - actionscript - processing
Ascii based drawings describing thread sculptures using nails or people as the anchors:
0------0 \ \ 0----0---0 \ | \ | 0---------------0
I remember looking at the css4 spec or something and being really excited about some of the syntax for liquid layouts.
As a fun excercise I recommend writing your own ascii based notation for liquid layout…. like this:
b = box 100#%
layout:
b b
b b
b0:
b b
b b
Which would draw something like :
Here are more variations on the same idea - really just a sketch:
b = box 100 %
names = loadNames “one.jpg”
when names:
btn = names n 100%
layout :
btn btn btn
btn…
b = box 100 %
names = loadNames “one.jpg”
when names:
btn = names n 100%
layout :
btn btn btn…
zero layout:
001100
010010
010010
001100
insert btn1 in zero 0s
insert btn2 in zero 1s
names = [1,2,3,4,5,6]
btn = names 100px 20px
layeout btn in names;
names = [1,2,3,4,5]
b = box 100%
btn = names 100px 20px
nav = layout by 2: b in names
layout : btn in names
z = 0
o = 1
layout:
z0z0z0
z0z0z0
z0z0
z0z0
z0z0
boxNum = 10
b = box 10px
layout by 2: b
10, boxNum, b = box 10px, layout 2 cols : b
A declarative UI language where everything is denoted with one letter, number or symbol:
i “one.jpg”, “two.jpg”, “three.jpg”
4 r b e i w
Four red buttons each image distrubted by width with no spacing…